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排序方式: 共有1518条查询结果,搜索用时 78 毫秒
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洪跃 《图书情报工作》2019,63(20):88-95
[目的/意义]基于建构主义学习理论,借鉴翻转课堂先进理念,以提高个人信息素养能力的初学者为主要教育研究对象,调研分析其个性特征、信息行为和教育方式偏好。[方法/过程]通过调研分析,总结教育方式与学生需求之间的矛盾成因,提出面向新生的"微视频+代入式体验"信息素养教育创新模式,着重分析模式特点、构建策略和实施方案,并提出可行性组织策略。[结果/结论]"微视频+代入式体验"信息素养教育新模式,综合运用微视频所特有的视觉冲击力,克服教师语言抽象化的不足,同时通过代入式情境体验,完成知识吸收内化、高层次思维认知,有效提升学生的信息素养综合能力。  相似文献   
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本研究采用单一被试研究中的跨行为多探测设计,以成人与同伴混合视频示范作为干预策略,嵌入动机操作的原理,对一名孤独症儿童实施以玩偶为中介的虚构客体游戏行为的干预。研究结果显示:孤独症儿童在干预期的目标游戏中表现出的与视频脚本一致的假装游戏行为数量显著增加,并能够得到良好的维持;在未经教学的游戏情境中能够表现出恰当的虚构客体游戏行为,表明儿童习得的虚构客体游戏技能能够得到良好的泛化。  相似文献   
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This paper analyses the attitudinal effect of a cause-related marketing campaign which becomes viral through social networks. This attitudinal response is observed in three Internet user segments with different affinity levels: i) strong (familiar with the sponsoring brand and the promoted cause); ii) intermediate (familiar with the brand or the cause); and iii) weak (without previous experiences of either the brand or the social cause). To develop our experiment, 360 Internet surfers agree to participate. Their attitudes were measured before and after the showing of a viral spot in which a pet food brand encourages pet adoption. Our results show that a viral campaign works perfectly for the strong-affinity segment and adequately for the week affinity segment. On the contrary, this viral campaign leaves the intermediate-affinity segment indifferent.  相似文献   
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This article considers ongoing attempts to regulate or even ban researchon LambdaMOO. Industry, private individuals, and research institutionshave supported MOOs, or multi-user object-oriented worlds. The earlyresearch on MOOs by Pavel Curtis, who was one of the key designers,suggests that these systems are part of a research project and have beenresearched since they were originally designed. However, a group ofMOOers have grown increasingly uncomfortable about the quotation ofcertain texts on web sites and academic journals and the potentiallypanoptic effect of research. Some of these practices have breachedcommunity conventions. Yet, such things as testing, invisibly watching,freely quoting characters, and ignoring certain rules have always beenaspects of the system. The dispute over research ethics and theparticipation of varied researchers within this setting indicate thatdiverse values are represented among MOOers and different expectationsexist about how the MOO might be a community. The term ``community' andthe presumption that online characters are people may have alsoincorrectly informed the research debate by making it seem that onlinesettings provide immediate access onto spaces, bodies, and individuals.Many MOOers may believe that research threatens individuals andcommunity. However, critical histories and analysis are needed in orderto explain the system to new users and encourage alternative forms ofdevelopment. Such work can only be produced if online systems are opento research and critique.  相似文献   
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搜索技术的现状及发展前景   总被引:4,自引:0,他引:4  
李子臣 《情报科学》2006,24(3):468-474
对搜索引擎的排序规则、语义理解能力、双字节处理水平和个性化搜索的技术局限和发展现状进行了分析,对桌面搜索、视频搜索和搜索引擎的细化、全能化发展趋势进行了研究。  相似文献   
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解析一款舞台视效设备联动控制系统,可实现对舞台灯光、LED屏、投影等视效设备的联动控制,根据应用特点设计软件结构,并在实现中加以优化。  相似文献   
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Radio Frequency Identification (RFID) systems identify and track objects, animals and, in principle, people. The ability to gather information obtained by tracking consumer goods, government documents, monetary transactions and human beings raises a number of interesting and important privacy issues. Moreover, RFID systems pose an ensemble of other ethical challenges related to appropriate uses and users of such systems. This paper reviews a number of RFID applications with the intention of identifying the technology’s benefits and possible misuses. We offer an overview and discussion of the most important ethical issues concerning RFID, and describes and examine some methods of protecting privacy. Norman G. Einspruch serves as a consultant to several high-technology companies, one of which is in the RFID components and systems business.  相似文献   
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As technology becomes more accessible and acceptable in the preschool setting, teachers need effective strategies of incorporating it to address challenging behaviors. A nonconcurrent delayed multiple baseline design in combination with an alternating treatment design was utilized to investigate the effects of using iPad tablets to display video self‐modeling and activity photos for three preschoolers during circle time. During baseline, all three children demonstrated low levels of engagement and high levels of off‐task behavior compared to peers. The intervention phase consisted of alternating between showing the child the self‐video and photos prior to circle time. A child preference phase was conducted whereby each child self‐selected the video or photo prior to circle time. For all three children both videos and photos led to increased engagement and decreased off‐task behaviors. During the child preference phase, all three children selected the video most frequently. Social validity data demonstrated teacher and child preference for the video self‐modeling condition.  相似文献   
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